minus-squarenothingcorporate@lemmy.todayOPtoTechnology@lemmy.world•Unity backtracks, no runtime fee for sub $1mil or for games on current/old versionslinkfedilinkEnglisharrow-up0·1 year ago1,000% I’m a year into developing my first game though and this means I don’t have to abandon all the progress I’ve made. After I publish this game, all bets are off as to where I go…or should I say where I godot. linkfedilink
nothingcorporate@lemmy.today to Technology@lemmy.worldEnglish · edit-21 year agoUnity backtracks, no runtime fee for sub $1mil or for games on current/old versionsplus-squareblog.unity.comexternal-linkmessage-square4fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkUnity backtracks, no runtime fee for sub $1mil or for games on current/old versionsplus-squareblog.unity.comnothingcorporate@lemmy.today to Technology@lemmy.worldEnglish · edit-21 year agomessage-square4fedilink
nothingcorporate@lemmy.today to Technology@lemmy.worldEnglish · 1 year agoUnity deleted these terms, don't let them get outplus-squarelemmy.todayimagemessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1imageUnity deleted these terms, don't let them get outplus-squarelemmy.todaynothingcorporate@lemmy.today to Technology@lemmy.worldEnglish · 1 year agomessage-square0fedilink
1,000%
I’m a year into developing my first game though and this means I don’t have to abandon all the progress I’ve made. After I publish this game, all bets are off as to where I go…or should I say where I godot.