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Joined 8 months ago
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Cake day: October 24th, 2023

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  • MonkeMischief@lemmy.todaytoMemes@lemmy.mlCheckmate Valve
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    3 days ago

    Lutris is cool! It definitely streamlines the process of running things with WINE.

    It could have gone through some major changes since I’ve tried it, but I found Heroic to be just a bit more plug-and-play in the sense that it handled the fancy Galaxy stuff like auto-updates, play-time stats, achievements, and cloud saves.

    Literally just click install and go, like a drop-in replacement for Galaxy.

    I also like that you can choose a Linux build (if it exists) or a windows-with-Proton approach depending on the game.

    The only game issue I had was Undertale’s Linux build that had a bit of dependency hell and wouldn’t start…so flipping it to EXE-with-Proton worked like a charm.

    Coolest part though? You can totally have both.

    I’d personally use Lutris for things like old games that aren’t from digital platforms, or for RetroArch.

    I like Heroic for managing cloud saves and handling achievements with GoG titles.

    Either way, both are viable and you’ll get your games running somehow! Just different approaches. No harm in seeing which you like most!

    Random ProTip while we’re at it: If you couch game, you don’t need to give that up with Linux either! Steam Link can be its own separate program from Steam itself, so it runs a lot leaner. If you have an Nvidia card you can also check out Sunlight/Moonlight for game streaming.

    We truly live in exciting times. Happy gaming. :)








  • MonkeMischief@lemmy.todaytoMemes@lemmy.mlsigh...
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    17 days ago

    It has nothing to do with fun, they just want the carrot being dangled in front of their nose.

    This might explain the marketing that seemed to start with mobile games and now infects AAA MP titles:

    “PLAY NOW AND GET 34 GAZILLION WORTHLESS EMERALDRUBYGEMCOINS and a RARE DROP POPSICLE MAGIC DOMINO”

    Like…a newcomer would have zero idea what the heck they’re even talking about but somehow it seems to work, to entice players with worthless free…server database adjustments?

    Hardly any focus is on the games being unique or exciting (Surprise, they aren’t!) It’s all about a reward-based impulse, like training a bunch of rodents to use a casino.



  • MonkeMischief@lemmy.todaytoMemes@lemmy.mlMath
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    17 days ago

    Dang, I was really hoping this would be one of those stories that goes like:

    “How long will that take?”

    “It’s a lot of data…like a month?” (But I actually wrote a Python script that compiles and formats it perfectly in like 5 minutes.)

    “You’re such a hard worker!”




  • Oh sweet nobody’s mentioned it yet! One of my personal favorite “book-feeling games” is an FPS series.

    Linear, tightly focused, and feels like a novel because it’s based on one:

    Metro: 2033 and Metro: Last Light. (Haven’t played Exodus yet)

    You play a young fella named Artyom. Living in formerly-Russia’s metro tunnels with other survivors after a nuclear apocalypse devastates the surface.

    Your settlement comes under threat from seemingly psychic creatures called “the Dark Ones”, and you’re sent on a quest to go get help.

    Across the way is a bit of a “coming of age” adventure. You run across really interesting and well-acted characters, sneak past hostile factions, contend with scary (and diversely behaviored) mutants, and risk dangerous excursions on the surface. This is a dark world where gasmask filters are precious and bullets are literally currency, but somehow it’s still beautiful and fascinating.

    (That intro guitar melody will stay with me forever.)

    Like any good hero, Artyom finds himself in one bad situation after another, and along the way if you pick up on the hints, may even come to understand the world around him and the role he plays in it.

    There’s a morality system that’s more subtle than “be boyscout or be a villain”, and “ranger difficulty” is an amazing way to play because it makes gunfights feel tense and realistic.

    You can only take a few hits in this mode, but unlike in most games, so can your enemies! It makes things feel much less “bullet spongey.”

    Everyone begged for an “open world” experience and we got Exodus which is supposed to be awesome, but something will always stay close to me about this post apocalypse story that takes you on a focused, well paced, and at times emotional ride to save a transformed world.

    And that’s just the first title mostly.

    You won’t be running between towns for hours or making rubber bands and glue into machineguns. You’ll still feel like you’re surviving, but know exactly where you’re supposed to be going.

    They go for super cheap on GoG and Steam all the time. Well worth the experience. :)