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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Baku@aussie.zonetoMemes@lemmy.mlYoutube is harassing us!
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    1 month ago

    One helpful thing I found is that it can skip “non music sections”, ie those cringey silent scenes they put in YouTube videos. If that’d existed a couple of years ago, I probably wouldn’t have switched to Spotify. I mainly switched because I was sick of random 10 second pauses for dramatic effect in the middle of songs, often right before the chorus





  • I feel a bit split about this. Seems it is an actual law, and it kind of makes sense. You probably don’t want random components from unknown people and places in your multi million dollar space equipment. But it feels rather arrogant to just demand such things.

    Is NASA actually a customer? Did they pay for a license to use curl (genuine question - I’m not familiar enough with it to know if enterprises and organisations require a paid license)? Are they planning on becoming a paying customer? Do they make donations to the project? If not, it feels kind of rude to send a demand letter to the lead developer of a free piece of software straight up demanding a formal letter stating where the free software is being developed and maintained (for free), or if outside the USA, that the free software has been tested in the USA. Oh, and a bonus demand that such information be returned within 5 business days (naturally with an implied “or else”, just to really make sure those pesky people maintaining open source software for free really get the memo)

    In any case, why don’t all their scary 3 letter spy agencies go and figure it out on behalf of NASA themselves? It’s open source, they could just like, read the source, test the source, and audit the source themselves. Or fork it and make any modifications they’d like to ensure its safety

    I don’t blame the person sending the emails, obviously, they’re just following orders, but the whole email reads as very entitled and arrogant, assuming NASA don’t provide any compensation to the project and projects maintainers for their use of curl


  • Someone hacked Henderson’s MySpace page and gave him the face of a zombie. Someone placed an iPod on Henderson’s grave, took a picture and posted it to /b/. Henderson’s face was appended to dancing iPods, spinning iPods, hardcore porn scenes. A dramatic re-enactment of Henderson’s demise appeared on YouTube, complete with shattered iPod. The phone began ringing at Mitchell’s parents’ home. “It sounded like kids,” remembers Mitchell’s father, Mark Henderson, a 44-year-old I.T. executive. “They’d say, ‘Hi, this is Mitchell, I’m at the cemetery.’ ‘Hi, I’ve got Mitchell’s iPod.’ ‘Hi, I’m Mitchell’s ghost, the front door is locked. Can you come down and let me in?’ ” He sighed. “It really got to my wife.” The calls continued for a year and a half.

    Fuckin yikes. All that because of a typo.




  • Baku@aussie.zonetoMemes@lemmy.mlpriorities
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    3 months ago

    I mostly get my games through steam, which allows you to set multiple library locations, and then asks which drive you want them installed on. Besides that, every game or program installer I’ve ever used has asked me which drive I want it installed onto, although sometimes you need to check the custom install box first










  • I think the company should also be required to clearly state the amount of time they’ll keep supporting the game and will operate the servers for. If they decide to shut them down early, everybody should be given the choice to either receive a full refund or the non DRMd version of the game + the server software like you suggested.

    In general I think all paid games should be required to clearly state the amount of time they’ll keep providing feature updates for, as well as support for new hardware, major bug fixes, and minor bug fixes. Although games that aren’t online and just reach EoL are still playable for quite some time, eventually there’ll be some breaking operating system or hardware change that will force the use of a virtual machine, compatibility software, or other types of emulation to keep playing. That might not happen for 50 years, at which point you probably don’t care, but still. I’d give more leniency to indie Devs and games made as passion projects, though.

    Although obvious once you think about it, I don’t think most people realise or even think of the fact they will eventually not be able to play the game they’re buying. And these mega companies need to stop making games they dump 6 months after launch.