• FizzyOrange@programming.dev
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    2 months ago

    I just looked up Deno and it’s part of an NPM stack.

    It’s not. It supports NPM modules for backwards compatibility, but the whole point is that it doesn’t inherit the NPM tooling mess. You can go from a new Linux install to a running Fresh project in 3 commands.

      • FizzyOrange@programming.dev
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        2 months ago

        There’s two things:

        Deno: this is a replacement for Node and NPM and prettier and some other tools. So one aspect is that it’s a more modern Node, using standard web APIs instead of Node specific stuff. And the other aspect is it is more streamlined modern tooling - no node_modules, no complicated build steps, built in Typescript support, etc. In fact you can use a single file as a script, similar to Python… but unlike Python you can use third party dependencies, which makes it fantastic for stuff like CI scripts, etc. where you might have suffered with Bash or Python before.

        Fresh: this is just a web framework targeting Deno. Honestly I haven’t used it much but I really like what I’ve seen so far. I always found React to be confusing and overkill for most sites, which should really be rendered server side, but also I really like the way you can compose components with JSX/TSX in a real language with full type checking. Fresh gives you both!

        • jjjalljs@ttrpg.network
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          2 months ago

          but unlike Python you can use third party dependencies,

          In what sense does python not have third party dependencies?

          • FizzyOrange@programming.dev
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            2 months ago

            It has them, but you can’t use them from a single-file script. You have to set up a pyptoject.toml, create a venv and then pip install . in it. Quite a lot of faff. It also makes some things like linting in CI way harder than they should be because the linters have to do all that too.

            With Deno a single .ts file can import third party dependencies (you can use any URL) and Deno itself will take care of downloading them and making them available to the script.

            Some other languages have this feature to certain degrees. E.g. I think F# can do it, and people are working on it for Rust, but Deno is at the forefront.

            • jjjalljs@ttrpg.network
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              2 months ago

              Oh I see what you mean. Interesting.

              As you allude to there are tools in python to help (I tried pex briefly once, for example). It hasn’t really been a pain point for me but I can see why people would spend time on it. I imagine this strategy has its share of tradeoffs and gremlins.