I’m developing a program in C++ targeting flatpak, since I’m on an immutable system I’d rather develop for flatpak than try using a container (plus I can’t get SDL to open a window in a container anyway). Everything works with GNOME Builder but it’s not as nice to use as vscode: less syntax highlighting, doesn’t reopen where I left off, can’t debug multiple instances (Not to say I don’t like GNOME Builder - it’s really good and will only get better, it’s just slowing me down at this point). I managed to get the flatpak building and debugging from within code, using the vscode-flatpak extension the only thing not working properly is clangd. I am using the meson build system.
This is probably a bit of a long shot, but has anyone else tried to do this?
BTW I’m not talking about using clangd with the vscode flatpak package
Just make a build script and then write a flatpak build file that’ll package it as a flatpak. Here’s an example.
Not sure I follow. I’m talking about using the clangd language server to give me code completion, etc. when developing a flatpak application. I’ve already got it making the package and running it through the vscode debugger
There’s an extension for that.